Summary
Relatively easy, though long. High enemy density throughout. Long-range weapons are helpful for snipers and tank damage in the middle section.
Nightfall Info
Champions
- Overload: Fallen Captains.
- Barrier: Barrier Knights and Servitors.
Shields
- Arc (many): Arc Knights and Captains.
- Solar (few): Solar Wizards, only in the ghost scanning room.
- Void (8): Void Servitors in the boss room.
Walkthrough
Entrance
Go along the far right side to skip enemies. At the entrance to the building, clear enemies from afar before going in.
Ghost Scanning Room
Standing on the balcony behind the ghost scanning is relatively safe if you have a Well. Occasionally ads will spawn from the door behind you.
Tank Area
- The tank will one-shot you, and splash damage from the laser can kill you. Don't be anywhere near the shot. Breaking one of the tank's legs will disable it for a short while, preventing it from shooting its laser attack.
- Watch for snipers in the back where the tank is, along the far right side when you first enter, and on the building.
- A Fallen skiff drops off reinforcements and will one-shot you.
Boss Room
This is an ad-heavy encounter with spawns happening throughout, though by hanging out in the left room you'll be pretty safe.
- Occasionally, the boss may teleport right outside the window of the left room and look at you.
- There are four Void servitors for each of the two immune phases.
- At the boss's second immune phase, two Overload captains will spawn.
Personal Loadout
- 2x Well of Radiance with Phoenix Protocol + 1x Bubble with Crest of Alpha Lupi for chaining Supers
- Ticuu's, Le Monarque, Witherhoard